﻿// Copyright 2021 The Open Brush Authors
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
//      http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.

using System.IO;
using UnityEditor.AssetImporters;

namespace TiltBrush
{
    [ScriptedImporter(0, "chr")]
    public class CHRImporter : ScriptedImporter
    {
        public override void OnImportAsset(AssetImportContext ctx)
        {
            var font = new CHRFont();
            font.DataRaw = File.ReadAllText(ctx.assetPath);
            ctx.AddObjectToAsset("font", font);
            ctx.SetMainObject(font);
        }
    }
}
